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Auriea Harvey: My Veins Are the Wires, My Body Is Your Keyboard

Feb 2 — Jul 7, 2024

Location: Changing Exhibitions Gallery

My Veins Are the Wires, My Body Is Your Keyboard is the first major survey of the pioneering net-artist and sculptor Auriea Harvey. The exhibition features more than 40 of Harvey’s works, including her groundbreaking net-based interactives, video games, and augmented-reality sculptures from a career spanning nearly four decades.

Auriea Harvey has persistently reimagined and redefined the creative boundaries of networked technologies for more than three decades. She possesses a remarkable sensitivity to how the digital revolution of the 1990s spawned a societal shift in the way humans connect. Her trajectory—from creating artwork to be viewed solely in a web browser to challenging lines between virtual and tangible experiences through 3D printing and augmented reality—consistently reflects the paradoxical power of computers to enable intimacy while interfering with corporeal contact and occupation of shared space.

Organized by Associate Curator of Media Arts Regina Harsanyi.

Digital Art Conservation by Dragan Espenschied/Rhizome.

Auriea Harvey: My Veins Are the Wires, My Body Is Your Keyboard is made possible through generous support from the Terra Foundation for American Art.

Special thanks to Auriea Harvey and Michaël Samyn.

We gratefully acknowledge the exhibition’s in-kind partners, which include: 4THBIN, Barco, bitforms gallery, and New York University’s ITP / MIA program.

We are thankful to our partners at Rhizome.

This exhibition is supported in part by a Market New York grant from Empire State Development and I LOVE NY/New York State’s Division of Tourism, awarded through the Regional Economic Development Council initiative.

® I LOVE NEW YORK is a registered trademark and service mark of the New York State Department of Economic Development; used with permission

A woman sitting at a computer with four monitors turns around and faces the camera

Auriea Harvey (b. 1971, Indianapolis, IN) is an artist living and working in Rome. Her practice encompasses virtual and tangible sculptures, drawings and simulations that blend digital and handmade production including 3D printing, augmented and virtual reality. Drawing from her extensive experience in net art and video games in the collaborative groups Entropy8Zuper!, Tale of Tales, and Song of Songs, she brings personal narratives and character development to her practice. She is primarily concerned with making the mythological world visible through form, interaction, and immersion. Her works are a synthesis of art historical reference and imagination, and she is engaged across time, media, and material to define what sculptural production means in the present moment. Before moving to Europe, Harvey went to Parsons School of Design for sculpture, living and working in New York for a decade. The artist’s work can be found in the permanent collections of the Whitney Museum of American Art, Buffalo AKG Museum, Walker Art Center, and Rhizome’s Net Art Anthology. Her video games and mixed reality works have had international success, including exhibitions at the Tinguely Museum, Basel; the Victoria & Albert Museum, London; the New Museum, New York; and ZKM, Karlsruhe. Harvey is the recipient of a Creative Capital grant and a winner of the Independent Games Festival Nuovo Award. She is represented by bitforms gallery, NYC.

Pictured at top: installation view / Thanassi Karageorgiou